Klickitat the totem maker (Mt. Adams)

Photos and Tales to come – coming soon ….

Story of the Bridge of the Gods: Geologically this is one of the shortest crossing areas between Oregon and Washington over the Columbia River. It is believed that a thousand years ago there was a massive landslide from the north shore of the Columbia River that slid into the river and blocked the Gorge. It created a natural dam and inland sea that extended between Oregon, Washington, and into Idaho. As river pressures began carving out natural bridges and tunnels under this landslide to outlet into the Pacific, eventually the blockage dam was washed away. Some say it originally carved a large natural stone bridge that the Native Americans believed was created by the Gods. Legend has it this land bridge eventually collapsed back into the Columbia River, destroying the inland sea, and creating the Cascade rapids.

Native America legends tell a tale that the Great Spirit Manito created this bridge so his peoples of the Columbia River could cross the river from bank to bank, and it was so called the “Giant Crossover”. This Great Spirit assigned the Wise woman Guardian Loo-Wit to watch over it and protect the river, bridge, and peoples of the area. Out of fear and respect for the Great Spirit, the tribes would appeal for protection while crossing the river. It was eventually called the “Bridge of the Gods” translated and nicknamed as such from the white westerners who came through the area. Manito had sent his sons to earth – the three great mountains: Multnomah the Warrior (Mt. Rainier), Klickitat the totem maker (Mt. Adams), and Wyeast, the singer (Mt. Hood) who all presided over the river and the bridge peacefulling for many years until the beautiful Squaw Mountain moved into the valley between Klickitat and Wyeast. She fell in love with Wyeast while still flirting with Klickitat, causing rivalry and jealousy between the two causing the mountains to fight over her. Their arguing, growling, trembling, and feuds caused lava, ash, and earthquakes to form in their path – and each other hurling white hot rocks at each other. This destroyed the forests, environment, and beauty of the valley – and broke the bridge causing it to fall into the river never to be seen again. Manito was so upset by this, he formed huge rapids in the Columbia River to separate the feuding brothers. Klickitat won Squaw Mountain’s heart and Wyeast admitted defeat, much to the dismay of Squaw who loved him so, and although at the side of Klickitatt with a heavy broken heart, became depressed and fell into a deep permanent sleep and sits today as “Sleeping Beauty” lying just west of Mt. Adams. Klickitat under such shock from Squaw’s depression, once with a high straight head like Wyeast, fell with grief that he dropped his head in shame and never raised it again. Loo-Wit got caught up in the cross-fire during this battle, and fell with the bridge. the Great Spirit rewarded her with a wish, and she asked to be made young and beautiful again – but being old, she did not require companionship so chose a lonely location. She became the most beautiful of all mountains and made her home far west as the beautiful and powerful Mount Saint Helens.

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Pluto’s Cave (Weed, CA)

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Pluto’s Cave
* Shasta, California * Article by Leaf McGowan, Technogypsie Productions © 2014: Written March 31, 2014.

During our fabled quest for Telos, we decided to head off in search of Pluto’s Cave. In the heart of the high desert just 12 1/2 miles north of Weed, California. “Pluto’s Cave” is not really a cavern, but a lava tube dating to over 190,000 B.P. (before present) from early eruptions of Mount Shasta. It is located on the northern outskirts of Mount Shasta in the high desert. Segments of the tube are collapsed, while other portions are buried. There are about three segments one can access reliably. Unfortunately the entrances and walls within many sections of the early part of this lava tube has been vandalized with graffiti from locals partying at the location. Some of the graffiti is historic dating to the early 20th century. The cave floor is very dusty and too much activity will cause a cloud burst of fine powder that will take a bit to settle. The tube has a strong stench of bat guano. The early part of the tube has some flat level walking areas, but the deeper you go the more shambling and climbing you’ll need. Bring water, good hiking boots, long pants (I wore shorts and had received a bit of scrapes), and make sure you have a good head torch and several reliable back up lights. It is recorded that visitors can safely hike into the cave approximately 1200 feet. The tube varies from 20-50 feet in height at points. There is evidence that the cave was used by Pre-Columbian peoples. The tube was discovered by Westerners in 1863 by Nelson Cash, a local rancher looking for stray cattle that he believed wandered into these fields. He named the cave “Pluto’s Cave” after the Greek God of the Underworld. Pluto’s Cave is often described as a “classic lava tube” as it was a tunnel formed by molten lava passing through tubes in older, hardened lava. It was discovered because sections of the roof collapsed exposing the inner chamber. This desert contains numerous lava tubes and caves in the region. It is believed that there are over 778 caves and tunnels in nearby Lava Beds National Park, and over 150 documented caves in the Marble Mountain Wilderness that Mount Shasta is part of. Many of these have not been explored.

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Local mythology: Pluto’s cave is not without its share of mythos. Some believe it is an entrance to the ancient Lemurian city of Telos – whether they be races of aliens, faeries, or other people. No scientific evidence supports these claims and is therefore classified as local legends, lore, and superstitions. In the 2008 edition of Fate Magazine, an article tells the story of “The Shaver Mystery” – depicting bizarre accounts of his abduction by subterranean beings known as “Deros” made into a low-budget movie called “Beyond Lemuria” by a California based Church of Hermetic Scientists that was filmed in Pluto’s Cave. The film’s plot encompasses a sinister Draconian Society that has secretly funded the development of a Intragravatron device and plans to open the vortex at an inter-dimensional convergence point deep in the lava caves on the northern slopes of Mt. Shasta. This was based on a original story of a 17 year old boy named Frederick Spenser Oliver who in the early 20th century published a telling of his channeled story of Phylos in his book “A Dweller on Two Planets” which eventually became an occult classic tale. Some believe it was this book that has triggered many of the myths of the area about Phylos, Telos, and the Lemurians. In 2011 there was a recording of a local boy disappearing. This tale is full of childhood imagination, aliens, and abduction theories. [see details here: http://www.messagetoeagle.com/oddunexdismtshasta_p2.php#.Uzw5ACjDU2c ] That same year, a tourist from Los Angeles claimed to have heard a beautiful woman’s voice coming from the direction of Mount Shasta as he was hiking the Pacific Crest Trail. He followed the voice, became lost, and found his way to Pluto’s cave where he claims to have been abducted, stripped of his clothing, greeting by a beautiful tall woman with unnatural blue eyes, and given a gift as well as secret information. After being lost for several weeks, he was found and he claimed to be “Lord Kalki” – the incarnation of a messianic Hindu god. Legends of a spectral lady appear to haunt the caverns, appearing as a spiritual guide, alien, a Lemurian, or Faerie queen. Online articles also claim there is a Native American legend of a red-headed female who used to live in caverns beneath Mount Shasta, some believe was at Pluto Cave. Some claim this lava tube as well as other tubes, caves, and tunnels in the region interconnect southern Oregon, Mount Shasta, and the upper coasts of California. Some writers online claim that Native American tribes admit to these locations and entrances, but that they are a closely guarded secret never shared with the outside world. Others believe the St. Germain foundation secretly guard the entrance of a lava tube above Mossbrae Falls in Dunsmuir, south of Mount Shasta. It is believed that this Mossbrae Falls tube is the secret entrance to Telos, not Pluto’s Cave. While meditating in the darkness at the end of the tunnel, in the pitch black silence there was a split second I thought I heard a moan, though that could have been my comrade’s stomach. There was another un-determined noise we both heard during our meditation. Other than that, light scratchings of the bats above on the lava rocks was all that permeated the silence.

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How to get there: Drive approximately 12.5 miles north on Highway 97 from Weed to A12 (the Grenada turnoff), turn left, go past the “Juniper Valley OHV area” signs approximately 3.25 miles to a small sign post saying “Pluto’s Cave”, turn on that dirt road follow to parking lot at hiking trail head. Hike 1/4 mile down the trailhead, following the red lava rocks outlining the trail to a small white arrow sign pointing down into Pluto’s Cave.

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(more…)

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Goibnui, the Smith of the Tuatha Dé Danann

Goibnui, the Smith of the Tuatha Dé Danann

Other names:
Govannon (Welsh), Gofannon (Welsh), and Gobannos (Gaulish), Goibniu, Goibhnet, Goibhniu.

Counterparts:
There is suggestions that Goibnui, the Smith of the Tuatha Dé Danann, was replaced by Saint Ghobnatan. The site of Tobar Ghobnatan had archaeological evidence of a hut and artifacts such as iron slag, a crucible, and metalworking tools leading experts to believe that the site was used for iron works before its Christian occupation. This may have been the metalworking site of Goibnui. This also led to St. Gobnait to being a Patron Saint of Iron Workers. Both names have similar roots. Monastic site where St. Gobnait’s house, well, church, and grave resides has suggestive evidence that it had formerly been a Pagan Shrine with fairy wells. Gofannon (Welsh) and Gobannos (Gaulish). He lived on in Irish myth as Goban Saor, the craftsman who built the two round towers.

Deity / King / Lord of:
Irish/Celtic God of Smiths, Faerie lord of Metal craft. Son of Goddess Danu. Brew master of Immortality elixirs.

Qualities:
iron working, smelting, metal working, brew master, beer.

Description:
Goibniu is the Irish God of Smiths and was a son to the Goddess Danu. He was the official Smith to the Tuatha de Danann. He is found in company often with Luichtne the carpenter, Creidne the wright, and Diane Cecht the leech. His parents are unknown, but believed to be the hypothetical son of Danu, brother to Dagda and Dian Cecht. Others claim his family to be Tuirbe Trágmar (father), Net (grandfather), Balor Elatha (half-brothers), and Dagda (Nephew). He continued on in Irish folklore as Goban Saor, the legendary craftsman who built the round towers.

History:
He was believed to be killed alongside Dian Cecht by a painful plague that struck Ireland.

Folklore/Mythology:
He was believed to be able to smith swords that would always strike true. He was in possession of the Mead of Eternal Life. He, Credne, and Luchtainel were believed to be the creators of the magical weapons used by the Tuatha de Danann in battle. He and his brothers Creidhne and Luchtaine were known as the Trí Dée Dána, the three Gods of art, who forged the weapons which the Tuatha Dé used to battle the Fomorians. He was believed to be a creator of beer that would make its drinker immortal. He was a master brewer for the Tuatha de Danann. His feast would protect the Tuatha de Danann from sickness and old age.

Archaeology/History:
Referred in the Book of Invasions as “Goibniu who was not impotent in smelting, Luichtne, the free wright Creidne, Dian Cecht, for going roads of great healing, Mac ind Oc, Lug son of Ethliu.” Another text referring to him was the St. Gall codex referencing him in a charm during the “Second Battle of Magh Turedh” calling upon him in a spell to remove a thorn “very sharp is Goibniu’s science, let Goibniu’s goad go out before Goibniu’s goad!” During the Second Battle, Ruadan (son of Bres and Brighid) was sent to kill him. As the Fomorians felt he’d make a good spy, he was asked for parts of a spear from Goibniu assembled by a woman called Fron. Ruadan threw the spear at Gobniu wounding him. The spear was pulled out and he was keened by Brigid inventing the practice of keening and giving it to humankind. Keening is the high-pitched wailing for the dead often referenced to the Banshee (beansidhe). He went to the Well of Slaine, watched over by his family and healed by its magic waters, returned to battle, making more weapons for the Tuatha de Danann, and won Ireland from the Fomorians. His weapons always made their mark and wounds inflicted by them were always fatal. His ale made the Tuatha de Danann invulnerable. the Lebor Gabála Érenn describes him as as ‘not impotent in smelting’.

Monuments and Artifacts:
The site Moytura in County Sligo is supposed to be associated with him as is the Moytura site in County Roscommon.

Bibliography/Recommended Readings:

  • R.A.S. Macalister 1941 “Lebor Gabála Érenn: Book of the Taking of Ireland” Part 1-5. Dublin: Irish Texts Society.

  • Gray, Elizabeth A. 1982 “Cath Maige Tuired: The Second Battle of Mag Tuired”. Dublin: Irish Texts Society. URL: http://www.ucc.ie/celt/published/T300010/index.html
  • MacCulloch, J.A. 1911 “Religion of the Ancient Celts.” Edinburgh: T. & T. Clark.

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Could St. Gobnata be a modernized version of Goibniu?
Statue at Tobar Ghobnatan

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Gargoyle (R: 2004)

gargoyle-movie

Gargoyle (Rated R: 2004. 84 minutes – Action / Fantasy / Horror. Russian produced.)

Director: Jim Wynorski. Starring: Michael Paré as Ty “Griff” Griffin; Sandra Hess as Jennifer Wells; Fintan McKeown as Father Nikolai Soren; Kate Orsini as Dr. Christina Durant; Tim Abell as Lex; William Langlois as Inspector Zev Aslan; Petri Roega as Father Adrian Bodesti; Rene Rivera as Gogol; and more.

Storyline tackles an age-old tale about a Christian priest killing off one of the world’s last gargoyles whose body falls down a hole into the earth that they seal with “the blood of Christ”. Jump to modern day where a CIA agent is sent to Bucharest with his partner to investigate numerous kidnappings and while trying to bust the thiefs, an earthquake releases a gargoyle from inner earth out to wreak havoc around the city. This gargoyle, ready to breed and multiply is also out for vengeance, and tracking down the only crossbow known to kill him. Effects are plain and definitely poorly done CGI. Plot has value, flow had errors, and after trying to watch this over 2 late nights, I fell asleep midway twice. Rating: 2.5 stars out of 5.

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Shannon Pot and the Salmon of Knowledge

Shannon Pot and the search for the Salmon of Knowledge

(crossposted via WordPress PressThis: Article by Rob Wildwood – visit link for full article)

I was becoming intrigued by the Celtic tales of magical fish living in holy wells. My experience at the Pigeon Hole near Cong, on the border between County Galway and County Mayo in Ireland had only served to increase my fascination. There I had meditated and when I opened my eyes had actually seen the magic trout swimming in the water before me (see The Pigeon Hole and the Magic Trout )

My investigations led me deeper and deeper in Celtic mythology until inevitably I came across the most famous of all Celtic fish legends, the tale of the Salmon of Knowledge, said to live in a pool overhung by nine hazel trees who’s nuts carried the source of all wisdom and poetry.
The stories start in mythological times when the fairy folk ruled Ireland, the Tuatha De Danann:

“And they had a well below the sea where the nine hazels of wisdom were growing; that is, the hazels of inspiration and of the knowledge of poetry. And their leaves and their blossoms would break out in the same hour, and would fall on the well in a shower that raised a purple wave. And then the five salmon that were waiting there would eat the nuts, and their colour would come out in the red spots of their skin, and any person that would eat one of those salmon would know all wisdom and all poetry. And there were seven streams of wisdom that sprang from that well and turned back to it again; and the people of many arts have all drank from that well.”
Read More at Rob Wildwood’s

Shannon Pot and the search for the Salmon of Knowledge ….

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The Dreaming and Dreamtime


Australian National Museum, Canberra, ACT, Australia

The Dreaming and “Dreamtime”

As I take a career and life journey’s “Walkabout” around Australia and Europe during the Summer of 2011, during my visit to the Australian National Museum I really for the very first time embrace the concept of the Australian Aborigine “Dreaming” and “Dreamtime” that I was first introduced to during my Anthropology of Religion class I took during my college years at Florida State University. Nevermore did the concept “sink” and “settle” in me more than at this time of my life that I could truly say in a “Stranger in a Strange Land’s” true essence of “grokking” the concept fully and spiritually. “The Dreaming” tells of the journey and actions of the Ancestral Beings when they were creating the natural world. An animistic narrative telling of a “timeless time” of formative creation and perpetual creating. This took place during a mythological era called “Dreamtime”. This is a sacred era when the ancestral Totemic Spirit Beings formed “The Creation”. The philosophy is infinite and demonstrates how the past and present is linked together to prophesize the future. The concept of “Dreaming” is often used to refer to a person’s or group’s set of beliefs and spirituality. The Australian Aborigine might refer to “Shark Dreaming”, “Kangaroo Dreaming”, or “Eucalypus Dreaming” and this would refer to particular natural items or life forms in their resident area or country, laying down patterns of life from which to follow. This creates their mythos, their creation stories, and their folklore as to why certain things have come to be. They believe that every person exists eternally in the Dreaming and represents both the spirit that existed before physical life began and is the spirit that exists after death as a “Spirit Being” or “Spirit Child”. The Spirit Being can only exist physically by being born from a mother, entering the fetus during the fifth month of pregnancy. Upon birth, that child is to become a special custodian of the land and country to which s/he was born, required to learn the stories, lore, and songlines of that particular place. Our natural world, especially that which is within one’s cultural heritage, race, and species, is what provides the link between the people and “The Dreaming”. The Act of Dreaming and the stories that are within them carry the truth from the past, blended together with the code for the Law, to operate and facilitate the present. Every story within “The Dreaming” weaved as creation through the “Milky Way” is a complete long complex tale, many of which discuss consequences and our future being. During the Dreamtime, the Australian Aborigines believed that the creators were both men and women who took on spiritual forms. These “cultural heroes and heroines” sometimes defined as spirits, other times as “God/desses”, would travel across a formless land, create sacred sites and significant places of interest during their travels weaving story and songlines that would guide the spirit beings they birthed in Creation. They joined together with various spirits to create the land, the waterways, the geographical features of the land, the skies, the seas, the plants, the animals, the stones, and all the other wo/men that exist. Every event that takes place would leave a record in the land. To the Dharawal, “Biami” the Great Spirit, went up into the skies to watch over their people and to make sure they obeyed his rules. Spirits habitating in waterholes, caves, and other spirit places to watch over or affect those people that lived near them. This was one of the reasons that another tribe would not conquer tribal lands for doing so would place them in a land full of strange and potentially hostile spirits. The Australian Aborigines believed in both good and evil spirits they called “Goonges”. Children would be warned not to go to certain areas for the “goonge will get them”. Same for the oceans, for they too contained spirits underneath the waters and explained deaths at sea, getting caught in a rip current, or attacks by various sea creatures. The Creators, or the Ancestral Spirits, were shape-changers who were half-human, both male and female, who used the powers, great wisdom, and intentions to create all of being. They lived and retired in the sky clouds. The Aborigine believed that every living creature were created by the Creators as “spirit-children” and/or “spirit animals” during the Dreamtime and were assigned to live in particular spirit places. They believed that their own birth was the result of a spirit child entering into the mother’s body and was brought into being during conception by the specific actions or designs of the creators to make spirit children in the Dreamtime. They also believed that after death their spirit would return to the spirit-place to await rebirth. It was in Dreamtime that the Creators and ancestral spirits created the world which we all live. The Australian aborigines embrace all of life and the phenemena that affects if as part of the vast and complex system of relationships that go back to the original acnestral Totemic Spirits of the Dreaming. The Dreaming establishes a culture’s and regional country’s laws, taboos, structures, and history in order to ensure the continuity of life and land in that area. Breaking these cause destruction to the areas that one’s spirit is meant to guard or caretake.


Australian National Museum, Canberra, ACT, Australia

(more…)

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Faerie or Elven Star

Faery Star

Elven Star
or
Faerie Star

[originally posted 1987 on geocities; posted on faeid.com from 1991-2000; updated 2/7/2011. Current home location: http://www.technogypsie.com/faeid/elvenstar.html. ]

Seven Pointed Stars, called “Faerie or Elven Stars” represent a gift from Faerie to humans to bridge the understanding between the Mortal human realm and that of Faerieland. The 7 pointed star is known as a gateway symbol, a Gate or entrance between our world and that of Faery, the Otherworld. Each point on the star represents a gateway or path of the Higher Self to prepare one for entrance into Faery. It is also known as a septagram, Heptagram, or “7 pointed star”. It is also a representation of those who believe in Faeries, consider themselves to be Fae, or blessed by the Fae. Originating from Faerie faiths, alchemy, and ceremonial magickal groups – the Faerie Star has been adopted by many old and newer faiths, including some brands of modern day Witchcraft / Wicca such as the Faerie Tradition, Blue Star Wicca, many Otherkin groups (especially Elves), The Silver Elves, Faeidism, Aleister Crowley’s Order of the Silver Star, the Pleidians, and some New Age Cults. It’s first documented use was in the Kabbalah, then with Aleister Crowley, the Ordo Templi Orientis as the Star of Babalon, and by Alchemists to represent the 7 planets and 7 elements of the Universe. Christianity has even used the star to represent the seven days of creation, to ward off evil, etc. It has been found in the Former Georgian Coat of Arms (1918-1921; 1991-2004). The Cherokee Nation has incorporated the symbol into various bands of the Cherokee Nation. Many police entities use the 7 pointed star on their badges, including the Navajo Nation Police. It is employed in the Flag of Australia having 5 heptagrams and one pentagram to depict the Southern Cross constellation and the Commonwealth Star.

Faerie Star :

 

  1. Power, Personal Will, Determination, Prosperity, Justice, the Gate.
  2. Unconditional Love, Wisdom, Growth, Friendship, Healing.
  3. Knowledge, Intelligence, Creativity, Sexuality, Awakening.
  4. Harmony, Tranquility, Blessings, Love.
  5. Powers of Mind and Science, Balance, Dexterity.
  6. Devotion, Honesty, justice, Healing.
  7. Magick, Success, the Gaian Hypothesis.

 

Meditation:
Meditations on the Seven-Pointed Star
Draw line from 1 to 6 (1 = The Sun (prosperity, justice, the Gate) )
6 to 4 (6 – Wind Spirits (justice, healing) )
4 to 2 (4 – Magic (Goddess bless, love))
2 to 7 (2 – Tree Spirits (friendship and healing) )
7 to 5 (7 – Success (Gaian Hypothesis))
5 to 3 (5 – the Gateway (balance/entering Faeryland) )
3 to 1 (3 – Water Spirits (creativity, sexuality, Awakening) )
(more…)

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The Power of Numbers and the Elements

The Power of Numbers:

The Power of One
ONE: represents the power of the person, the Me/Myself/ and I. Power of the Individual. It is a number, a numeral, and a glyph. It is representative of a single entity. It represents the unit of counting or measurement. It demonstrates Unity. It is the first odd number.

The Power of Three
THREE: Represents the Power of the Trinity or The Threefold Path. Three is a Number, A Numeral, and a Glyph. It is the first odd prime number and the second smallest prime. It represents many important spiritual triads such as “The Three Realms: Ancestors, Spirits, and Deities” or “The Three Worlds: World of Land, World of the Sea, World of the Sky.” In time it represnets “The Past, the Present, and the Future”. It was also a very important number in the Indo-European Caste system: “Priests, Warriors, and Commoners”. Scientifically, three is very important as it represents that Genetic Information is encoded in DNA and RNA using a triplet codon system. Hemimetabolous insects undergo gradual metamorphosis through tree stages: The Egg, the Nymph, and the Imago. Atoms consist of three constituents: Protons, Neutrons, and Electrons. Everything comes in threes – primary colors, trilogies, strikes, basic rock formations, Freud’s division of the psyche, the wide men, the triple Goddess, the Trinity. The Triple Goddess and/or Triple Deities is very common throughout history and mythology – The Fates, the Moirae, the Norns. These fit in one of the following general categories: (1) Triadic (forming a group of three) – three entities inter-related in some way (life, death, and rebirth; or triplet children of a Deity) and always or usually associated with one another and appearing together in iconography or imagery; (2) Triune : (three in one, one In three) – a being with three aspects or manifestations. (3) Tripartite (of triple parts) – A being with three body parts where there would be normally one – three heads, three arms, etc. There are many others triads and trinities in spirituality, religion, and belief systems. For Pagan and indigenous faiths for Deity, the “Maiden, Mother, Crone” [ “Boy, Father, Wiseman”] – The Trinity of Life – The Father, The Son, The Holy Spirit are very powerful triads. It is also a well known fact that The Third Time is a Charm.

The Power of Five
FIVE: Represents the Power of Existence and of the Elements. “Earth, Air, Fire, Water, and Spirit”. According to Aristotle the universe is made up of five classical elements : Water, Earth, Air, Fire, and Ether. This is often represented in symbology with The Pentagram or Five Pointed Star. East Asia’s five elements: Water, Fire, Earth, Wood, and Metal. Five Cardinal Directions – North, South, East, West, and Center. The 5 Books of Moses. The Five Books of the Torah – Genesis, Exodus, Leviticus, Numbers, and Deuteronomy. Muslims pray to Allah five times a day. The Five basic Pillars of Islam. Law of Fives – (Principia Discordia) “All things happen in fives, or are divisible by or are multiples of five or are somehow directly or indirectly appropriate to 5”.

The Power of Seven
SEVEN: Is a lucky prime number, a factorial prime, a happy number, and a safe number. It represents the Seven Colors of the Rainbow – Red, Orange, Yellow, Green, Blue, Indigo, and Violet. It is the Figurative Number of Seas. Seven is the number of Daughters of Atlas in the Pleiades (aka the Seven Sisters). It is the number of stellar objects in the solar system visible to the naked Eye – The Sun, the Moon, Mars, Mercury, Jupiter, Venus, and Saturn. The number of main stars in the constellations of the Big Dipper and Orion is seven. The Seven Wise Masters, the Seven Sages of Gree, the Seven Wonders of the Ancient World, Seven against Thebes, the Seven Emperors of Rome, the Seven Hills of Rome, the Seven Hills of Constantinople, the Seven Liberal Arts. The Seven Days of Creation in Genesis; Seven years of plenty and seven years of famine in Pharoah’s Dream, Seven days of the week, Seven Spirits of God in the Book of Revelations; Seven Stars; Seven Seals; Seven Last plagues; Seven Vials or Bowls; Seven Thunders in Revelations. The Seven virtues: Chastity, Temperance, Charity, Diligence, Kindness, Patience, and Humility. Seven deadly sins: Lust, Gluttony, Greed, Sloth, Wrath, Envy, and Pride. The Seven Chakras. The Number of Heavens in Islam; The number of levels of Earth in Islam. The Number of Archangels. The Number of Ranks in Mithraism. The Seven Lucky Gods in Japanese Mythology. The Number of Gateways traversed by Inanna during her descent into the Underworld. Every Seven years the Queen of the Faeries pays a title to Hel in the tale of Tam Lin. Thomas the Rymer went to the Faerie Kingdom for 7 years. The 7th Glyph of the Mayan Calendar is the Blue Hand which represents the days in creation and associated with creative perfection – this is the glyph of the last day of their calendar that ends on Dec. 21, 2012. The Pleiades were the seven draughts of the Titan Atlas and the sea-nymph Pleione born on Mount Cyllene: Maia, Electra, Taygete, Alcyone, Celaeno, Sterope, and Merope. The number of points and meditations associated with the Faerie Star / Elven Star / Pleiadian Star: (1) The Sun (prosperity, justice, the gate), (2) Tree Spirits (friendship and healing), (3) Water Spirits (creativity, sexuality, awakening), (4) magic (blessings of the Goddess, love), (5) the Gateway (balance, entering Elfland), (6) Wind Spirits (justice, healing), (7) Success (Gaia consciousness). Magic Number Seven.

The Power of Nine
NINE: Nine is the largest single digit in the base ten number system and thereby is the magic of the 9’s multiplication table. Every item in the nine multiplication table – the sum of the digits in which adds up to 9. 9 x 1 = 9; 9 x 2 = 18 [ 1 + 8 = 9]; 9 x 3 = 27 [ 2 + 7 = 9]; 9 x 4 = 36 [ 3 + 6 = 9 ]; and so forth for 45, 54, 63, 72, 81, and 90. If you took 673218 and added the digits up to = 27, add them together and you get 9. 9 is the logarithmic measure of probability of an event. 99% likely to occur. Nine is also the number of human creation (9 months in the womb). Power of creation is 3 x 3 = 9.

THE FIVE ELEMENTS:

The Five Elementals are seen or described as five mythological beings found in the alchemical works of Paracelsus. These are – The Gnomes (earth), The Undines (Water), The Sylphs (Air Elementals), the Salamanders (Fire Elementals), and the Power or Spirit. The Five fundamental building blocks of nature are Earth, Air, Fire, Water, AEther (Spirit). These elemental building blocks are often associated with the Five Cardinal directions (North, East, South, West, and Center respectedly). The four physical elements of earth, air, fire, and water are earthly and corruptible but the heavenly regions seem unchangeable such as the stars – would be Aether (according to Aristotle).

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Wishing Trees

 


Wishing Tree @ Brigid’s Well in Kildare, Ireland

 

Wishing Trees
“Wishing Trees” are very common throughout Ireland, England, and Scotland. They are usually individual trees upon which “folk magic”, “folk spells”, “faerie offerings”, or “prayers” are offered. Sometimes it is particular to a specific species, where the tree lives, or how it looks. Many times they are associated with faeries or a particular Deity. They are very common alongside sacred wells in Ireland and the UK. The practice usually involves petitions or offerings made to the tree, a nature spirit associated with the tree, a Saint, a God/dess, or the ancestors with a request for a wish to be fulfilled.

Coin trees involve offering of coins to a particular tree. These are often hammered into an old trunk, branch, or small tree. Sometimes these are oaks, rowan trees, hawthorns, ash, or thorn trees. Some hawthorns serve for fertility magic such as a common one in Argyll, Scotland by the Ardmaddy House. Sometimes hundreds of coins are hammered into the bark and wood with the belief that a wish will be granted for each of the coins added. A similar one that is well known is by the sacred well of ST. Maree in Loch Maree, Gairloch, Scotland that has hundreds of coins hammered into it. Also all over the Yorkshire Dales, such as in the pictures shown here I took during a hike, are found with hundreds of coins offered to nature spirits and/or faeries for a granting of a wish.

Clootie Wish Trees (a.k.a. Cloughtie or Rag Trees) are found next to sacred wells throughout England, Scotland, and Ireland. This involves the practice of tying a piece of cloth, often called “clouties”, “clooties”, or “cloughties” to ask for a answer to a prayer, a wish, and/or a petition. As the rag decays, so will the illness; or so will the petition come true. It is a form of sympathetic magic. One of the most well known “wishing trees” is the Madron Well in Cornwall. With the Madron well, a sacred well of healing, it is believed that as the cloth rots, the ailment that one is seeking a cure for disappears. Even Charles Darwin recorded the finding of a “wishing tree” in his travels in Argentina called “Walleechu” which was treated by the local inhabitants as a Deity. It was festooned with offerings such as cigars, food, water, and cloth hung from the branches by bright strips of colored thread. Popular wishing trees in Hong Kong is the “Lam Tsuen Wishing Tree” near the “Tin Hau Temple” in Lam Tsu where paper tied to an orange and thrown up in the trees that stick will grant the petitioner a wish. The wishing tree next to Brigid’s Well in Kildare is a common tree for petitioning healing requests.


Penny offerings for good luck and as gifts to the Fae
“Wishing Tree”
Yorkshire Dales, England

The Wishing Tree at Tobar Ghobnatan Holy Well
not only consists of rags, but trinkets, rosaries, jewelry, prayer cards, toys, personal effects, and other items given as offerings. You can see these at Tobar Ghobnatan Wishing Trees. The concept is to leave behind something of yourself or someone that you love that is in need of prayers, healing, or petitions. The concept with the rags is that when it decays so will the illness that it represents. This is a kind of sympathetic magical rite. Unfortunately some pilgrims to the sites don’t realize how the spell or magic works. You can see this when they tie a piece of a plastic bag on the tree. Plastic will take forever to decay, so will the illness it is to represent. If only they knew! In addition to the rags, others leave coins, jewelry, rings, prayer cards, figurines, toys, personal effects, clothing items such as belts, shoes, garments, and trinkets. The cloutie and Wish trees found at Tobar Ghobnatan are considered to be dedicated to the Matron Saint of Ballyvourney and sacred Bee-Keeping mistress, Saint Ghobnatan holy pilgrimage site and monastic settlement known as “Tobar Ghobnatan”. This is the legendary home of St. Gobnait/Ghobnatan. It is located a kilometer south of the village of Ballyvourney where her church Móin Mór (a.k.a. Bairnech) was built.

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Brigid’s Sacred Flame at Kildare

 


Brighid’s Flame
* Kildare, Ireland *

 

For well over 1,000 years, if not 2,000 years or more, the sacred fire of the Goddess Brigid (now St. Brigid of Ireland) has existed and kept holy / sacred by her followers, priestesses, and/or members of her Order. In Ancient times, the Priestesses of Brighid kept her flame eternally lit with 19 Priestesses keeping vigil that the flame was never extinquished. As Christianity spread through Ireland, the Goddess Brigid was so integral to the Irish population that She could not be eradicated and thereby made a Saint by the Catholic Church. In the 6th century C.E., A nun iconified as “St. Brigid” came to Kildare and built a nunnery/monastery and school on the same site where the Brigid Priestesses were keeping vigil at the Fire Temple eventually absorbing and taking over the duties of the Priestesses now brandishing the torch for Christianity while keeping the Pagan faith alive just hidden. Through many Viking conquests, raids, and wars, the original wooden church, monastery, and foundation was eventually rebuilt as a stone Cathedral by the 13th century. Giraldus Cambrensis wrote in the 12th century that the Flame was attended by twenty “servants of the Lord” at the time of St. Brigid with Brigid herself being he 20th. When she died, the number went down to 19 with each of the nuns taking their turns at night and on the 2oth night, the nineteenth nun would put logs on the fire and St. Brigid would miraculously tend the fire which never went out. By the time Giraldus wrote that, the fire had been continually burning for 600 years, and thereby never had its ashes cleaned out, nor did the ashes ever seem to increase in size. Surrounding the fire was a legendary hedge that no male could ever cross. By Legend, one of Strongbow’s men attempted to cross the hedge and wound up going mad. Another had attempted but just as his leg crossed the threshhold, his comrades pulled him back. Unfortunately the leg that did cross became maimed and he was crippled for the rest of his life. The magical hedge no longer exists, but in times of legend, protected the flame from male invaders by cursing them to go insane, die, become maimed, or have their penis wither. The Sisters of Brigid (Catholic nuns) continue the work in safeguarding the eternal flame in Solas Bhride which means “Light of Brigid”.Once during the 1200’s the Eternal flame was briefly extinquished by Henry of London, the Norman arch-bishop of Dublin who ordered it to be put out as he considered the tending process to be a Pagan practice and not to be tolerated. It was quickly relit by the locals and the Sisters continued doing this until the 16th century’s British Reformation. During the Reformation, King Henry XIII had a campaign to destroy Catholic monasteries and in this process, attacked the St. Brigid foundation at Kildare, thereby extinquishing the flame. On February 1st of 1807, the Bishop of Kildare, Daniel Delany, restored the Sisterhood of St. Brigid and thereby re-lighting the Eternal Flame of Brigid. The Sisterhood of St. Brigid’s mission was at this point to restore the Ancient Order and bring back the legacy and spirit of St. Brigid to Kildare (and thereby the world). The town center saw the Flame rekindled in the heart of Kildare’s Market Square once again as well, in 1993 by Sister Mary Teresa Cullen, the leader of the Brigidine Sisters at that time. From that point, the Perpetual flame was monitored and kept alive in their home and on February 1, 2006 – the flame was brought back to the center of the Market Square where it has been permanently housed in a large glass enclosed vessel (and numerous flames kept alive in the Sister’s houses). The St. Brigid’s Flame monument, centered in the photo above, was unveiled by President Mary McALeese on St. Brigid’s Day, February 1st, 2006.

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